How it fits together
Project
The top-level container. Every build, server, queue, lobby, and key belongs to a project.
Build
A deployable game server artifact, packaged from your binary and startup script.
Queue
A matchmaking configuration that defines who plays together and where.
Lobby
A room where players gather before Simpl finds them a server.
Two ways to run a server
Boot a server manually from the dashboard or API when you’re testing a build or setting up a private match. Boot a server through matchmaking when players need to be grouped and connected automatically for a live game. Start with the Quickstart to boot your first server.Quickstart
Boot your first server in five minutes.
Core Concepts
Projects, builds, queues, lobbies, and servers.
API Reference
Endpoints for builds, servers, queues, and lobbies.
Dashboard
Manage projects, builds, and keys.